AI Insights · Timothy · January 2023
Top 5 Boxing Games Performance in Serbia Q4 2022
Analyzing the performance of the top 5 boxing game apps in Serbia for Q4 2022, including trends in downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 boxing games on a unified platform in Serbia showed varied performance in terms of weekly downloads and revenue. Here's a closer look at how each app fared during this period, based on data from Sensor Tower.
Real Boxing 2 by Vivid Games S.A. saw a significant increase in weekly revenue, starting from $29 in late September and peaking at $69 in early December. Weekly downloads for the app fluctuated, beginning at 687 and experiencing a dip to 220 in early October before rising again to 486 in early December.
EA SPORTS™ UFC® Mobile 2 from ELECTRONIC ARTS maintained a robust download rate, with numbers ranging from 646 to 906 throughout the quarter. Revenue for the app was more variable, reaching a high of $32 in late October but also seeing periods of decline, such as $2 in early November.
MMA Manager 2: Ultimate Fight by Prey Studios had modest weekly revenue, with notable peaks at $47 in early December and $37 towards the end of December. Download numbers showed a downward trend, starting at 132 and gradually decreasing to 34 by the end of the quarter.
Boxing Star: Real Boxing Fight from ThumbAge Co., Ltd. experienced relatively stable download numbers, ranging between 42 and 113. Revenue saw fluctuations, peaking at $35 in late September and dropping to $4 in mid-December before recovering slightly to $19 by the end of December.
AEW Casino: Double or Nothing by All Elite Wrestling, LLC had an inconsistent revenue stream, with a significant peak of $91 in the last week of December. However, the app did not record any downloads during the quarter.
For more detailed insights and data, visit Sensor Tower.